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Symbol not found: expected in: flat namespace
Symbol not found: expected in: flat namespace





symbol not found: expected in: flat namespace

Ld: warning: arm64 function not 4-byte aligned. Ld: warning: arm64 function not 4-byte aligned: _gcry_mpih_add_n from. libs/libgcrypt_la-hwf-arm.o -Wl,-force_load./cipher/.libs/libcipher.a -Wl,-force_load./random/.libs/librandom.a -Wl,-force_load./mpi/.libs/libmpi.a -Wl,-force_load./compat/.libs/libcompat.a -L/usr/local/lib /usr/local/lib/libgpg-error.dylib -ldl -lpthread -O2 -arch arm64 -pthread -Wl,-rpath -Wl,-rpath -Wl,/usr/local/lib -pthread -install_name /usr/local/lib/libgcrypt.20.dylib -compatibility_version 24 -current_version 24.2 -Wl,-single_module

symbol not found: expected in: flat namespace

Any hints are very appreciated.Libtool: link: /usr/bin/clang -dynamiclib -Wl,-flat_namespace -Wl,-undefined -Wl,suppress -o.

symbol not found: expected in: flat namespace

I have no idea, what's going on and how to solve this. I am using some plugins (TK2D, l2Localization, WRP iOS Video Player).ĭyld: Symbol not found: _ZN5metal16g_CurrentEncoderE When I build my app with Unity 5.0.2 and try to run the simulator the same happens to me. When I build my app with Unity 5.0.1 everything works well.







Symbol not found: expected in: flat namespace